using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class OpenRankingUIEvent : AEvent { public override async ETTask Run(RankingUI_Open args) { var ui =await FUIHelper.Open(args.zoneScene, FUIPackage.Rank_RankUI, WindowPos.Center, (_ui)=> { //_ui.m_Effect.Play(); }); await ETTask.CompletedTask; } } }