using Cal.DataTable; using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class OpenPvpBoardUIEvent : AEvent { public override async ETTask Run(OpenPvpBoardUI args) { PosHelper.CheckSceneError("pvp告示牌", Cal.DataTable.Sys_SceneId.Scene_PersonalPvp1, Sys_SceneId.Scene_PersonalPvp2,Sys_SceneId.Scene_PersonalPvp3); var ui =await FUIHelper.Open(args.zoneScene, FUIPackage.Pvp_PvpBoardUI, WindowPos.Center, (_ui)=> { //ui.m_Effect.Play(); }); await ETTask.CompletedTask; } } }