using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class OpenMarketUIEvent : AEvent { public override async ETTask Run(OpenMarketUI args) { var ui =await FUIHelper.Open(args.zoneScene, FUIPackage.Shop_MarketUI, WindowPos.Center, (_ui)=> { //ui.m_Effect.Play(); }); await ETTask.CompletedTask; } } }