using System; using System.Collections.Generic; using System.Linq; namespace ET { public static class GMTool { public static async ETTask Execute(Unit unit, string chatContent) { if (chatContent.StartsWith("cmd", StringComparison.OrdinalIgnoreCase)) { string[] arr = chatContent.Trim().Split('/'); int paramsCount = 0; if (arr.Length == 3) paramsCount = 1; else if (arr.Length == 4) paramsCount = 2; if (paramsCount == 0) return "参数至少1个"; string cmdType = arr[1]; string cmdValue = arr[2]; long count = 1; if (paramsCount == 2) { long.TryParse(arr[3], out count); } if (cmdType.Equals("sys", StringComparison.OrdinalIgnoreCase)) { Chat.Instance.SendSystemCaht(cmdValue); return "成功"; } else if (cmdType.Equals("updateDay", StringComparison.OrdinalIgnoreCase)) { Game.EventSystem.Publish(new ET.EventType.UpdatePer1DayOfMonth { now = TimeHelper.ClientNow() }).Coroutine(); return "成功"; } else if (cmdType.Equals("clearPvpCount", StringComparison.OrdinalIgnoreCase)) { var list = await DBComponent.Instance.QueryJson("{}"); foreach (var data in list) { try { data.personalPvpCount = 0; Unit _unit = MapUnitComponent.Instance.Get(data.Id); if (_unit) { _unit.RemoveComponent(); _unit.AddComponent(data); } UnitHelper.SaveComponenet(data).Coroutine(); } catch (Exception e) { Log.Error(e); } } return "成功"; } else if (cmdType.Equals("settlePvp", StringComparison.OrdinalIgnoreCase)) { await PvpMap.inatance.SettlePvp(); return "成功"; } else if (cmdType.Equals("requireStore", StringComparison.OrdinalIgnoreCase)) { var list = await DBComponent.Instance.QueryJson("{}"); foreach (var store in list) { try { bool isRequired = false; List itemList = new(); int index = -1; foreach (var kv in store.StoreDic) { ++index; if (!isRequired) isRequired = (kv.Key.Key != index); itemList.Add(kv.Value); } store.StoreDic.Clear(); index = -1; foreach (var item in itemList) { ++index; if (item.IsEmpty) { store.StoreDic.Add(index, 0, item); } else store.StoreDic.Add(index, item.ItemId, item); } if (isRequired) { var _store = await StoreComponent.Instance.Query(store.Id); if (_store != null) { _store = store; } await DBComponent.Instance.Save(store); } } catch (Exception e) { Log.Error(e); } } return "成功"; } else if (cmdType.Equals("removeInvalidIdMail", StringComparison.OrdinalIgnoreCase)) { var list = await DBComponent.Instance.QueryJson("{}"); foreach (var mailLib in list) { try { using var listComponent = ListComponent.Create(); foreach (var mail in mailLib.Dic.Values) { try { foreach (var mailItem in mail.RewordArr) { try { var _item = BagHelper.GetItemBase(mailItem.ItemId); } catch (Exception e) { Log.Error(e); } finally { listComponent.List.Add(mail.Id); User user = await UserComponent.Instance.Query(mailLib.Id); Log.Info($"{user?.NickName}({mailLib.Id}) 清理了邮件"); } } } catch (Exception e) { Log.Error(e); } } foreach (var item in listComponent.List) { mailLib.Dic.Remove(item); } DBComponent.Instance.Save(mailLib).Coroutine(); } catch (Exception e) { Log.Error(e); } } return "成功"; } else if (cmdType.Equals("requireBag", StringComparison.OrdinalIgnoreCase)) { var list = await DBComponent.Instance.QueryJson("{}"); foreach (var bag in list) { try { int itemCount = bag.ItemDic.Count(t => t.Key.Value != 0); if (itemCount == bag.ItemCount) continue; bag.ItemCount = 0; for (int i = 0; i < bag.MaxItemCount; i++) { if (bag.ItemDic.TryGetValueByKey1(i, out var item)) { if (item.ItemId != 0) bag.ItemCount++; } } var unitInServer = MapUnitComponent.Instance.Get(bag.Id); if (unitInServer != null) { unitInServer.RemoveComponent(); unitInServer.AddComponent(bag); } await DBComponent.Instance.Save(bag); } catch (Exception e) { Log.Error(e); } } return "成功"; } else if (int.TryParse(cmdValue, out var value)) { if (cmdType.Equals("addItem", StringComparison.OrdinalIgnoreCase)) { await MailHelper.AddItem(unit.Id, value, count, true, getSource: "GM发放","GM邮件","GM发放的物品。","GM"); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = count, uid = unit.Id, itemId = value }); } else if (cmdType.Equals("addPetExp", StringComparison.OrdinalIgnoreCase)) { Pet pet = unit.GetComponent(); pet.AddExp(value); return "成功"; } else if (cmdType.Equals("addAllAITime", StringComparison.OrdinalIgnoreCase)) { var list = await DBComponent.Instance.QueryJson("{}"); foreach (var data in list) { try { data.mainstoryAITime += value*60*1000; Unit _unit = MapUnitComponent.Instance.Get(data.Id); if (_unit) { _unit.RemoveComponent(); _unit.AddComponent(data); } await DBComponent.Instance.Save(data); } catch (Exception e) { Log.Error(e); } } return "成功"; } else if (cmdType.Equals("addLevel", StringComparison.OrdinalIgnoreCase)) { CharacterHelper.AddLevel(unit, value); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = value, uid = unit.Id, }); } else if (cmdType.Equals("addAllItem", StringComparison.OrdinalIgnoreCase)) { if (!AppConfig.inst.isTest) return "测试服专用"; foreach (var u in MapUnitComponent.Instance.GetAll()) { try { if (u.UnitType == UnitType.Player) await MailHelper.AddItem(u.Id, value, count, true, getSource: "GM发放", "GM邮件", "GM发放的物品。", "GM"); } catch (Exception e) { Log.Error($"unit id is {u.Id}"); Log.Error(e); } } await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = count, uid = unit.Id, itemId = value }); } return "成功"; } } else if (chatContent.StartsWith("othercmd", StringComparison.OrdinalIgnoreCase)) { string[] arr = chatContent.Trim().Split('/'); int paramsCount = 0; if (arr.Length == 4) paramsCount = 1; else if (arr.Length == 5) paramsCount = 2; if (paramsCount == 0) return "参数至少1个"; string idStr = arr[1]; if (!long.TryParse(idStr, out long id)) { return "请输入id"; } Unit unitInLib = await MapUnitComponent.Instance.Query(id); if (unitInLib == null) { return "玩家不存在"; } string cmdType = arr[2]; string cmdValue = arr[3]; long count = 1; if (paramsCount == 2) { long.TryParse(arr[4], out count); } if (cmdType.Equals("modifyPwd", StringComparison.OrdinalIgnoreCase)) { if (paramsCount != 2) { return "旧密码/新密码"; } string old = arr[3]; string newPwd = arr[4]; if (string.IsNullOrWhiteSpace(newPwd)) { return "请输入新密码"; } var list = await DBComponent.Instance.Query(t => t.UserId == id); if (list == null || list.Count == 0) { return "用户没找到"; } Account account = list[0]; if (!account.Pwd.Equals(old)) { return "密码错误"; } account.Pwd = newPwd; await DBComponent.Instance.Save(account); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = 0, uid = id, }); return "成功"; } else if (cmdType.Equals("TransLevel", StringComparison.OrdinalIgnoreCase)) { //othercmd/10001/TransLevel/XXX/5685 Log.Info($"{id} 旧等级:{count}"); string nickName = arr[3]; User user = await UserComponent.Instance.Query(unitInLib.Id); if (user == null) return "用户不存在"; if (!user.IsOnline()) { return "不在线"; } if(user.NickName.Trim()!= nickName.Trim()) { return user.NickName; } if (count > user.Level) { return $"{user.Level}"; } await CharacterHelper.ReSetCharacter(unitInLib); CharacterHelper.AddLevel(unitInLib, 6000); await TimerComponent.Instance.WaitAsync(1000); string ret =await CharacterHelper.Transmigration(unitInLib); if (ret != null) { return ret; } long exp = 0; for (int i = 1; i < count; i++) { long exp_ = CharacterHelper.GetUpgradeLevelExp(0, i); if (exp_ > 0) { exp += exp_; } } Log.Info($"{id} 经验:{exp}"); await MailHelper.AddItem(id, BagHelper.ExpId, exp, false, "", "经验补偿", "", ""); return "成功"; } else if (cmdType.Equals("winBattle", StringComparison.OrdinalIgnoreCase)) { if (!unitInLib) return "不在线"; var battle = BattleMgrCompnent.Instance.GetBattle(unitInLib); switch (battle) { default: break; case MainStoryBattle mainStoryBattle: mainStoryBattle.Victory(unitInLib); break; case ManulEquipBattle manulequipBattle: manulequipBattle.Victory(unitInLib); break; } return "成功"; } else if (cmdType.Equals("queryAccount", StringComparison.OrdinalIgnoreCase)) { User user = await UserComponent.Instance.Query(id); if (user == null) return "用户不存在"; if (!cmdValue.Equals(user.NickName, StringComparison.OrdinalIgnoreCase)) return $"昵称错误:目标昵称为{user.NickName}"; var list = await DBComponent.Instance.Query(t => t.UserId == id); if (list.Count < 1) return "未找到"; return $"【{list[0].Username}】"; } if (int.TryParse(cmdValue, out var value)) { if (cmdType.Equals("addItem", StringComparison.OrdinalIgnoreCase)) { //if (!AppConfig.inst.isTest) // return "测试服专用"; try { var item = BagHelper.GetItemBase(value); } catch (Exception e) { Log.Error(e); return "你在写几把呢"; } await MailHelper.AddItem(unitInLib.Id, value, count, true, getSource: "GM发放", "GM邮件", "GM发放的物品。", "GM"); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = count, uid = id, itemId = value }); } else if (cmdType.Equals("passLevel", StringComparison.OrdinalIgnoreCase)) { PlayerData data = unitInLib.GetComponent(); data.MainStoryRecordId = 10026; Game.EventSystem.Publish(new ET.EventType.ChangeMap { unit = unitInLib, mapId = value }).Coroutine(); return "成功"; } else if (cmdType.Equals("transJob", StringComparison.OrdinalIgnoreCase)) { CharacterHelper.TransferJob(unitInLib, value, true).Coroutine(); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = count, uid = id, itemId = value }); } else if (cmdType.Equals("addLevel", StringComparison.OrdinalIgnoreCase)) { CharacterHelper.AddLevel(unitInLib, value); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = value, uid = id, }); } else if (cmdType.Equals("requireStore", StringComparison.OrdinalIgnoreCase)) { var store = await StoreComponent.Instance.Query(unitInLib.Id); try { bool isRequired = false; List itemList = new(); int index = -1; foreach (var kv in store.StoreDic) { ++index; if (!isRequired) isRequired = (kv.Key.Key != index); itemList.Add(kv.Value); } store.StoreDic.Clear(); index = -1; foreach (var item in itemList) { ++index; if (item.IsEmpty) { store.StoreDic.Add(index, 0, item); } else store.StoreDic.Add(index, item.ItemId, item); } if (isRequired) { await DBComponent.Instance.Save(store); } } catch (Exception e) { Log.Error(e); } } else if (cmdType.Equals("resetCharacter", StringComparison.OrdinalIgnoreCase)) { await CharacterHelper.ReSetCharacter(unitInLib); await DBComponent.Instance.Save(new AccountLog { Id = Game.IdGenerater.GenerateId(), cmd = chatContent, time = DateTime.Now, count = value, uid = id, }); } else if (cmdType.Equals("resetTeamState", StringComparison.OrdinalIgnoreCase)) { Team team = TeamComponent.Instance.Get(unitInLib.TeamLeaderId); team.ChangeState(TeamState.None); } else if (cmdType.Equals("resetBag", StringComparison.OrdinalIgnoreCase)) { var bag = unitInLib.GetComponent(); List<(KeyValuePair, Item)> keyList = new List<(KeyValuePair, Item)>(); foreach (var kv in bag.ItemDic) { if (kv.Value?.Count == 0) { keyList.Add((kv.Key, kv.Value)); } } foreach (var item in keyList) { bag.ItemDic.Remove(item.Item1.Key, item.Item1.Value, item.Item2); bag.ItemCount--; } } UnitHelper.Save(unitInLib).Coroutine(); UnitHelper.Save(unitInLib).Coroutine(); UnitHelper.Save(unitInLib).Coroutine(); return "成功"; } } return "cmd/othercmd"; } } }