using System; namespace ET { [ActorMessageHandler] public class C2M_CheckSceneErrorHandler : AMActorLocationHandler { protected override async ETTask Run(Unit unit, C2M_CheckSceneError message) { Log.Error($"*【{ UserComponent.Instance.Get(unit.Id)?.NickName} ({ unit.Id})】{message.Info}"); await ETTask.CompletedTask; } } }