using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.TransPointUI_SpaceTravelNPCUI)] public class SpaceTravelNPCUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.TransPointUI_SpaceTravelNPCUI) is FUI_SpaceTravelNPCUI ui)) { ui =await FUI_SpaceTravelNPCUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.TransPointUI_SpaceTravelNPCUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }