using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Common_GMUI)] public class GMUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Common_GMUI) is FUI_GMUI ui)) { ui =await FUI_GMUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Common_GMUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }