using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Friend_FriendUI)] public class FriendUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Friend_FriendUI) is FUI_FriendUI ui)) { ui =await FUI_FriendUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Friend_FriendUI; ui.m_friendList.SetVirtual(); ui.m_famailyList.SetVirtual(); } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }