using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Friend_FamilyBossUI)] public class FamilyBossUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Friend_FamilyBossUI) is FUI_FamilyBossUI ui)) { ui =await FUI_FamilyBossUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Friend_FamilyBossUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }