using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Bag_ForgeUI)] public class ForgeUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Bag_ForgeUI) is FUI_ForgeUI ui)) { ui =await FUI_ForgeUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Bag_ForgeUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }