using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class OpenMainStoryAIUIEvent : AEvent { public override async ETTask Run(OpenMainStoryAIUI args) { await FUIHelper.Open(args.zoneScene, FUIPackage.Other_MainStoryAIUI, WindowPos.Center, (_ui)=> { }); await ETTask.CompletedTask; } } }