using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; namespace ET { public sealed class EventSystem : IDisposable { private static EventSystem instance; public static EventSystem Instance { get { return instance ?? (instance = new EventSystem()); } } private readonly Dictionary allComponents = new Dictionary(); private readonly Dictionary assemblies = new Dictionary(); private readonly UnOrderMultiMapSet types = new UnOrderMultiMapSet(); private readonly Dictionary> allEvents = new Dictionary>(); private readonly UnOrderMultiMap awakeSystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap startSystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap destroySystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap loadSystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap updateSystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap lateUpdateSystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap changeSystems = new UnOrderMultiMap(); private readonly UnOrderMultiMap deserializeSystems = new UnOrderMultiMap(); private Queue updates = new Queue(); private Queue updates2 = new Queue(); private readonly Queue starts = new Queue(); private Queue loaders = new Queue(); private Queue loaders2 = new Queue(); private Queue lateUpdates = new Queue(); private Queue lateUpdates2 = new Queue(); private EventSystem() { this.Add(typeof(EventSystem).Assembly); } public void Add(Assembly assembly) { this.assemblies[assembly.ManifestModule.ScopeName] = assembly; this.types.Clear(); foreach (Assembly value in this.assemblies.Values) { foreach (Type type in value.GetTypes()) { if (type.IsAbstract) { continue; } object[] objects = type.GetCustomAttributes(typeof(BaseAttribute), true); if (objects.Length == 0) { continue; } foreach (BaseAttribute baseAttribute in objects) { this.types.Add(baseAttribute.AttributeType, type); } } } this.awakeSystems.Clear(); this.lateUpdateSystems.Clear(); this.updateSystems.Clear(); this.startSystems.Clear(); this.loadSystems.Clear(); this.changeSystems.Clear(); this.destroySystems.Clear(); this.deserializeSystems.Clear(); foreach (Type type in this.GetTypes(typeof(ObjectSystemAttribute))) { object obj = Activator.CreateInstance(type); switch (obj) { case IAwakeSystem objectSystem: this.awakeSystems.Add(objectSystem.Type(), objectSystem); break; case IUpdateSystem updateSystem: this.updateSystems.Add(updateSystem.Type(), updateSystem); break; case ILateUpdateSystem lateUpdateSystem: this.lateUpdateSystems.Add(lateUpdateSystem.Type(), lateUpdateSystem); break; case IStartSystem startSystem: this.startSystems.Add(startSystem.Type(), startSystem); break; case IDestroySystem destroySystem: this.destroySystems.Add(destroySystem.Type(), destroySystem); break; case ILoadSystem loadSystem: this.loadSystems.Add(loadSystem.Type(), loadSystem); break; case IChangeSystem changeSystem: this.changeSystems.Add(changeSystem.Type(), changeSystem); break; case IDeserializeSystem deserializeSystem: this.deserializeSystems.Add(deserializeSystem.Type(), deserializeSystem); break; } } this.allEvents.Clear(); foreach (Type type in types[typeof(EventAttribute)]) { IEvent obj = Activator.CreateInstance(type) as IEvent; if (obj == null) { throw new Exception($"type not is AEvent: {obj.GetType().Name}"); } Type eventType = obj.GetEventType(); if (!this.allEvents.ContainsKey(eventType)) { this.allEvents.Add(eventType, new List()); } this.allEvents[eventType].Add(obj); } this.Load(); } public Assembly GetAssembly(string name) { return this.assemblies[name]; } public HashSet GetTypes(Type systemAttributeType) { if (!this.types.ContainsKey(systemAttributeType)) { return new HashSet(); } return this.types[systemAttributeType]; } public List GetTypes() { List allTypes = new List(); foreach (Assembly assembly in this.assemblies.Values) { allTypes.AddRange(assembly.GetTypes()); } return allTypes; } public void RegisterSystem(Entity component, bool isRegister = true) { if (!isRegister) { this.Remove(component.InstanceId); return; } this.allComponents.Add(component.InstanceId, component); Type type = component.GetType(); if (this.loadSystems.ContainsKey(type)) { this.loaders.Enqueue(component.InstanceId); } if (this.updateSystems.ContainsKey(type)) { this.updates.Enqueue(component.InstanceId); } if (this.startSystems.ContainsKey(type)) { this.starts.Enqueue(component.InstanceId); } if (this.lateUpdateSystems.ContainsKey(type)) { this.lateUpdates.Enqueue(component.InstanceId); } } public void Remove(long instanceId) { this.allComponents.Remove(instanceId); } public Entity Get(long instanceId) { Entity component = null; this.allComponents.TryGetValue(instanceId, out component); return component; } public bool IsRegister(long instanceId) { return this.allComponents.ContainsKey(instanceId); } public void Deserialize(Entity component) { List iDeserializeSystems = this.deserializeSystems[component.GetType()]; if (iDeserializeSystems == null) { return; } foreach (IDeserializeSystem deserializeSystem in iDeserializeSystems) { if (deserializeSystem == null) { continue; } try { deserializeSystem.Run(component); } catch (Exception e) { Log.Error(e); } } } public void Awake(Entity component) { List iAwakeSystems = this.awakeSystems[component.GetType()]; if (iAwakeSystems == null) { return; } foreach (IAwakeSystem aAwakeSystem in iAwakeSystems) { if (aAwakeSystem == null) { continue; } IAwake iAwake = aAwakeSystem as IAwake; if (iAwake == null) { continue; } try { iAwake.Run(component); } catch (Exception e) { Log.Error(e); } } } public void Awake(Entity component, P1 p1) { List iAwakeSystems = this.awakeSystems[component.GetType()]; if (iAwakeSystems == null) { return; } foreach (IAwakeSystem aAwakeSystem in iAwakeSystems) { if (aAwakeSystem == null) { continue; } IAwake iAwake = aAwakeSystem as IAwake; if (iAwake == null) { continue; } try { iAwake.Run(component, p1); } catch (Exception e) { Log.Error(e); } } } public void Awake(Entity component, P1 p1, P2 p2) { List iAwakeSystems = this.awakeSystems[component.GetType()]; if (iAwakeSystems == null) { return; } foreach (IAwakeSystem aAwakeSystem in iAwakeSystems) { if (aAwakeSystem == null) { continue; } IAwake iAwake = aAwakeSystem as IAwake; if (iAwake == null) { continue; } try { iAwake.Run(component, p1, p2); } catch (Exception e) { Log.Error(e); } } } public void Awake(Entity component, P1 p1, P2 p2, P3 p3) { List iAwakeSystems = this.awakeSystems[component.GetType()]; if (iAwakeSystems == null) { return; } foreach (IAwakeSystem aAwakeSystem in iAwakeSystems) { if (aAwakeSystem == null) { continue; } IAwake iAwake = aAwakeSystem as IAwake; if (iAwake == null) { continue; } try { iAwake.Run(component, p1, p2, p3); } catch (Exception e) { Log.Error(e); } } } public void Awake(Entity component, P1 p1, P2 p2, P3 p3, P4 p4) { List iAwakeSystems = this.awakeSystems[component.GetType()]; if (iAwakeSystems == null) { return; } foreach (IAwakeSystem aAwakeSystem in iAwakeSystems) { if (aAwakeSystem == null) { continue; } IAwake iAwake = aAwakeSystem as IAwake; if (iAwake == null) { continue; } try { iAwake.Run(component, p1, p2, p3, p4); } catch (Exception e) { Log.Error(e); } } } public void Change(Entity component) { List iChangeSystems = this.changeSystems[component.GetType()]; if (iChangeSystems == null) { return; } foreach (IChangeSystem iChangeSystem in iChangeSystems) { if (iChangeSystem == null) { continue; } try { iChangeSystem.Run(component); } catch (Exception e) { Log.Error(e); } } } public void Load() { while (this.loaders.Count > 0) { long instanceId = this.loaders.Dequeue(); Entity component; if (!this.allComponents.TryGetValue(instanceId, out component)) { continue; } if (component.IsDisposed) { continue; } List iLoadSystems = this.loadSystems[component.GetType()]; if (iLoadSystems == null) { continue; } this.loaders2.Enqueue(instanceId); foreach (ILoadSystem iLoadSystem in iLoadSystems) { try { iLoadSystem.Run(component); } catch (Exception e) { Log.Error(e); } } } ObjectHelper.Swap(ref this.loaders, ref this.loaders2); } private void Start() { while (this.starts.Count > 0) { long instanceId = this.starts.Dequeue(); Entity component; if (!this.allComponents.TryGetValue(instanceId, out component)) { continue; } List iStartSystems = this.startSystems[component.GetType()]; if (iStartSystems == null) { continue; } foreach (IStartSystem iStartSystem in iStartSystems) { try { iStartSystem.Run(component); } catch (Exception e) { Log.Error(e); } } } } public void Destroy(Entity component) { List iDestroySystems = this.destroySystems[component.GetType()]; if (iDestroySystems == null) { return; } foreach (IDestroySystem iDestroySystem in iDestroySystems) { if (iDestroySystem == null) { continue; } try { iDestroySystem.Run(component); } catch (Exception e) { Log.Error(e); } } } public void Update() { this.Start(); while (this.updates.Count > 0) { long instanceId = this.updates.Dequeue(); Entity component; if (!this.allComponents.TryGetValue(instanceId, out component)) { continue; } if (component.IsDisposed) { continue; } List iUpdateSystems = this.updateSystems[component.GetType()]; if (iUpdateSystems == null) { continue; } this.updates2.Enqueue(instanceId); foreach (IUpdateSystem iUpdateSystem in iUpdateSystems) { try { iUpdateSystem.Run(component); } catch (Exception e) { Log.Error(e); } } } ObjectHelper.Swap(ref this.updates, ref this.updates2); } public void LateUpdate() { while (this.lateUpdates.Count > 0) { long instanceId = this.lateUpdates.Dequeue(); Entity component; if (!this.allComponents.TryGetValue(instanceId, out component)) { continue; } if (component.IsDisposed) { continue; } List iLateUpdateSystems = this.lateUpdateSystems[component.GetType()]; if (iLateUpdateSystems == null) { continue; } this.lateUpdates2.Enqueue(instanceId); foreach (ILateUpdateSystem iLateUpdateSystem in iLateUpdateSystems) { try { iLateUpdateSystem.Run(component); } catch (Exception e) { Log.Error(e); } } } ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2); } public async ETTask Publish(T a) where T : struct { if (!this.allEvents.TryGetValue(typeof(T), out List iEvents)) { return; } using var list = ListComponent.Create(); foreach (object obj in iEvents) { if (!(obj is AEvent aEvent)) { Log.Error($"event error: {obj.GetType().Name}"); continue; } list.List.Add(aEvent.Handle(a)); } try { await ETTaskHelper.WaitAll(list.List); } catch (Exception e) { Log.Error(e); } } public void Publish_Sync(T a) where T : struct { List iEvents; if (!this.allEvents.TryGetValue(typeof(T), out iEvents)) { return; } foreach (object obj in iEvents) { try { if (!(obj is AEvent_Sync aEvent)) { Log.Error($"event error: {obj.GetType().Name}"); continue; } aEvent.Handle(a); } catch (Exception e) { Log.Error(e); } } } public override string ToString() { StringBuilder sb = new StringBuilder(); HashSet noParent = new HashSet(); Dictionary typeCount = new Dictionary(); HashSet noDomain = new HashSet(); foreach (var kv in this.allComponents) { Type type = kv.Value.GetType(); if (kv.Value.Parent == null) { noParent.Add(type); } if (kv.Value.Domain == null) { noDomain.Add(type); } if (typeCount.ContainsKey(type)) { typeCount[type]++; } else { typeCount[type] = 1; } } sb.AppendLine("not set parent type: "); foreach (Type type in noParent) { sb.AppendLine($"\t{type.Name}"); } sb.AppendLine("not set domain type: "); foreach (Type type in noDomain) { sb.AppendLine($"\t{type.Name}"); } IOrderedEnumerable> orderByDescending = typeCount.OrderByDescending(s => s.Value); sb.AppendLine("Entity Count: "); foreach (var kv in orderByDescending) { if (kv.Value == 1) { continue; } sb.AppendLine($"\t{kv.Key.Name}: {kv.Value}"); } return sb.ToString(); } public void Dispose() { instance = null; } } }