using System; namespace ET { [ActorMessageHandler] public class C2M_RequestEnterFamilyHandler : AMActorLocationRpcHandler { protected override async ETTask Run(Unit unit, C2M_RequestEnterFamily request, M2C_RequestEnterFamily response, Action reply) { string ret = await FamilyComponent.Instance.RequestEnterFamily(unit, request.Name); if (ret != null) { response.Message = ret; reply(); return; } reply(); await ETTask.CompletedTask; } } }