using System; namespace ET { [ActorMessageHandler] public class C2M_GetFamilyHandler : AMActorLocationRpcHandler { protected override async ETTask Run(Unit unit, C2M_GetFamily request, M2C_GetFamily response, Action reply) { response.Info = new FamilyInfo(); string ret = await FamilyComponent.Instance.GetFamily(unit, response.FamilyMemberInfoList,response.RequestInfoList,response.Info); if (ret != null) { response.Message = ret; reply(); return; } reply(); await ETTask.CompletedTask; } } }