using System; namespace ET { [ActorMessageHandler] public class C2M_GetFamilyBossRewardHandler : AMActorLocationRpcHandler { protected override async ETTask Run(Unit unit, C2M_GetFamilyBossReward request, M2C_GetFamilyBossReward response, Action reply) { string ret = await FamilyComponent.Instance.GetFamilyBossReward(unit,request.BossId,response.ItemList); if (ret != null) { response.Message = ret; reply(); return; } reply(); await ETTask.CompletedTask; } } }