using System; namespace ET { [ActorMessageHandler] public class C2M_DeleteFamilyHandler : AMActorLocationRpcHandler { protected override async ETTask Run(Unit unit, C2M_DeleteFamily request, M2C_DeleteFamily response, Action reply) { string ret = await FamilyComponent.Instance.DeleteFamily(unit); if (ret != null) { response.Message = ret; reply(); return; } reply(); await ETTask.CompletedTask; } } }