using Cal; using MongoDB.Bson.Serialization.Attributes; using MongoDB.Bson.Serialization.Options; using Sirenix.OdinInspector; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace CalEditor { #if UNITY_EDITOR public class SkillLogicConfigSObject:SerializedScriptableObject { public string configName; public SkillLogicConfig config; } #endif }