using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Shop_MultiShopUI)] public class MultiShopUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Shop_MultiShopUI) is FUI_MultiShopUI ui)) { ui =await FUI_MultiShopUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Shop_MultiShopUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }