using ET; using System; using System.Collections; using System.Collections.Generic; namespace ET { public class AccountAwakeSystem : AwakeSystem { public override void Awake(Account self, string a, string b) { self.Awake(a, b); } } public class Account : Entity { public string Username; public string Pwd; public void Awake(string a, string b) { Username = a; Pwd = b; } public override void Dispose() { if (this.IsDisposed) { return; } base.Dispose(); } } }