using ET; using FairyGUI; using System; using System.Collections.Generic; namespace ET { public class TeamHelper { /// /// 邀请组队 /// /// public static async ETVoid InviteTeam(Scene zoneScene) { M2C_InviteTeam response = await zoneScene.GetComponent().Call(new C2M_InviteTeam() { TargetId = zoneScene.GetComponent().SelectUnitId }); if (!response.Message.IsNullOrEmpty()) { Game.EventSystem.Publish(new ET.EventType.ShowTipUI { tip =response.Message }).Coroutine(); } } /// /// 申请入队 /// /// public static async ETVoid RequestTeam(Scene zoneScene) { M2C_RequestTeam response = await zoneScene.GetComponent().Call(new C2M_RequestTeam() { TargetId = zoneScene.GetComponent().SelectUnitId }); if (!response.Message.IsNullOrEmpty()) { Game.EventSystem.Publish(new ET.EventType.ShowTipUI { tip = response.Message }).Coroutine(); } } public static async ETVoid TransferTeamLeader(Scene zoneScene,long id) { M2C_TransferTeamLeader response = await zoneScene.GetComponent().Call(new C2M_TransferTeamLeader() {UnitId = id }); if (!response.Message.IsNullOrEmpty()) { Game.EventSystem.Publish(new ET.EventType.ShowTipUI { tip = response.Message }).Coroutine(); } } public static async ETVoid QuitTeam(Scene zoneScene) { M2C_QuitTeam response = await zoneScene.GetComponent().Call(new C2M_QuitTeam() { }); if (!response.Message.IsNullOrEmpty()) { Game.EventSystem.Publish(new ET.EventType.ShowTipUI { tip = response.Message }).Coroutine(); } } public static async ETVoid KickoutTeam(Scene zoneScene,long id) { M2C_KickoutTeam response = await zoneScene.GetComponent().Call(new C2M_KickoutTeam() { TargetId = id }); if (!response.Message.IsNullOrEmpty()) { Game.EventSystem.Publish(new ET.EventType.ShowTipUI { tip = response.Message }).Coroutine(); } } } }