using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Pet_PetUI)] public class PetUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Pet_PetUI) is FUI_PetUI ui)) { ui =await FUI_PetUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Pet_PetUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }