using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class ChangeCoinEvent : AEvent_Sync { public override void Run(ChangeCoin args) { long coin = args.coin; if (!(FUIComponent.Instance.Get(FUIPackage.Bag_BagUI) is FUI_BagUI bagUI)) return; (long gold, int sliver, int cupper) = TabHelper.GetCoinFormat(coin); bagUI.m_txtGold.text = gold + string.Empty; bagUI.m_txtSliver.text = sliver + string.Empty; bagUI.m_txtCoin.text = cupper + string.Empty; } } }