using System; using System.Collections.Generic; using System.Text; namespace ET { public class MainUIHelper { public static void GetMainUISlotInfo(UserSetting setting, System.Collections.Generic.List mainUISlotList) { int index = -1; foreach (MainUISlot mainuislot in setting.GetMainUISlots()) { ++index; if (mainuislot == null || mainuislot.MainUIType == MainUIType.NoneSlot) { continue; } else mainUISlotList.Add(new MainUISlotInfo() { Index = index, Id = mainuislot.RealId, MainUIType = mainuislot.MainUIType, ItemCount=mainuislot.Count }); } } } }