using ET; using System; using System.Collections.Generic; namespace ET { [UIEvent(FUIPackage.Pvp_PvpBoardUI)] public class PvpBoardUIEvent : AUIEvent { public override async ETTask OnCreate(FUIComponent fuiComponent) { if (!(FUIComponent.Instance.Get(FUIPackage.Pvp_PvpBoardUI) is FUI_PvpBoardUI ui)) { ui = await FUI_PvpBoardUI.CreateInstanceAsync(fuiComponent); ui.Name = FUIPackage.Pvp_PvpBoardUI; } return ui; } public override void OnRemove(FUIComponent fuiComponent) { } } }