CTT/Server/Model/Game/Entity/Battle/New/BattleMgrCompnent.cs

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2021-04-08 20:09:59 +08:00
using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public enum BattleType
{
None = 0,
MainStory = 1,
TrialCopy = 1 << 1,
PK = 1 << 2,
Boss = 1 << 3,
IdleBattle = 1 << 4,
TestBattle = 1 << 5,
FamilyBoss = 1 << 6,
ManulEquip = 1 << 7,
PersonalPvp = 1 << 8,
}
public class BattleMgrCompnent : Entity
{
public static BattleMgrCompnent Instance { get; set; }
public readonly Dictionary<byte, Dictionary<long, BattleBase>> battleDic = new Dictionary<byte, Dictionary<long, BattleBase>>();
public readonly Dictionary<long, BattleBase> teamBattleTypeDic = new Dictionary<long, BattleBase>();
}
}