31 lines
768 B
C#
31 lines
768 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ET
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{
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public enum BattleType
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{
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None = 0,
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MainStory = 1,
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TrialCopy = 1 << 1,
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PK = 1 << 2,
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Boss = 1 << 3,
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IdleBattle = 1 << 4,
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TestBattle = 1 << 5,
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FamilyBoss = 1 << 6,
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ManulEquip = 1 << 7,
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PersonalPvp = 1 << 8,
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}
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public class BattleMgrCompnent : Entity
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{
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public static BattleMgrCompnent Instance { get; set; }
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public readonly Dictionary<byte, Dictionary<long, BattleBase>> battleDic = new Dictionary<byte, Dictionary<long, BattleBase>>();
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public readonly Dictionary<long, BattleBase> teamBattleTypeDic = new Dictionary<long, BattleBase>();
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}
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}
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