CTT/Server/Hotfix/Game/System/Other/TestComponentSystem.cs

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using System;
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using Cal.DataTable;
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namespace ET
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{
public class TestComponentAwakeSystem: AwakeSystem<TestComponent>
{
public override void Awake(TestComponent self)
{
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TimerComponent.Instance.NewFrameTimer(self.Test);
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}
}
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public static class TestComponentSystem
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{
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public static void Test(this TestComponent self)
{
CopyConfig copyConfig = CopyConfigCategory.Instance.Get(CopyConfigId.MainStoryNormalBattle);
GlobalMethodHelper.Call(copyConfig.MethodName,copyConfig.MethodParams);
copyConfig = CopyConfigCategory.Instance.Get(CopyConfigId.MainStoryEliteBattle);
GlobalMethodHelper.Call(copyConfig.MethodName,copyConfig.MethodParams);
copyConfig = CopyConfigCategory.Instance.Get(CopyConfigId.MainStoryBossBattle);
GlobalMethodHelper.Call(copyConfig.MethodName,copyConfig.MethodParams);
}
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}
}