16 lines
330 B
C#
16 lines
330 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ET
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{
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//public class PlayerSkillAIComponent:Entity
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//{
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// public bool CanSkill { get; set; }
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// public HashSet<SkillAI> PlayerSkillAiSet = new HashSet<SkillAI>();
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// public readonly long FirstCoolTime = 1000;
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//}
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}
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