23 lines
522 B
C#
23 lines
522 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ET
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{
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public class BattleIdleMapAwakeSystem : AwakeSystem<BattleIdleMap>
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{
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public override void Awake(BattleIdleMap self)
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{
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BattleIdleMap.Instance = self;
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}
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}
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public class BattleIdleMap:Entity
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{
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public static BattleIdleMap Instance { get; set; }
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public readonly Dictionary<long, AutoBattleIdleComponent> dic = new Dictionary<long, AutoBattleIdleComponent>();
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}
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}
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