CTT/Server/Hotfix/Game/Handler/Other/C2M_StartActiveHandler.cs

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C#
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2021-05-05 13:36:19 +08:00
using System;
using System.Collections.Generic;
using Cal.DataTable;
namespace ET
{
public class ActiveArgs
{
public Unit unit;
public string[] param;
}
[ActorMessageHandler]
public class C2M_StartActiveHandler : AMActorLocationRpcHandler<Unit, C2M_StartActive, M2C_StartActive>
{
protected override async ETTask Run(Unit unit, C2M_StartActive request, M2C_StartActive response, Action reply)
{
ActivePerDayConfig activePerDayConfig = ActivePerDayConfigCategory.Instance.Get(request.itemId);
if (activePerDayConfig == null)
{
Log.Error($"{unit.Id.GetPlayerFormatName()} 活动Id错误{request.itemId}");
response.Message = "系统错误";
reply();
return;
}
int weekDay = (int) DateTime.Today.DayOfWeek;
if (!activePerDayConfig.Day.As<IList<int>>().Contains(weekDay))
{
Log.Error($"{unit.Id.GetPlayerFormatName()} 活动日期错误:{activePerDayConfig.Day.ToCustomString()} today = {weekDay}");
response.Message = "系统错误";
reply();
return;
}
await GlobalMethodHelper.Call(activePerDayConfig.BattleMethod,new ActiveArgs
{
unit = unit,param = activePerDayConfig.Params
});
reply();
await ETTask.CompletedTask;
}
}
}