17 lines
468 B
C#
17 lines
468 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ET
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{
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public static class MapFactory
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{
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public static Scene CreateMap(int zone,string name)
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{
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Scene scene = EntitySceneFactory.CreateScene(zone, SceneType.GameMap, name, Game.Scene.Get(StartSceneConfigCategory.Instance.GetBySceneName(zone,"Map").SceneId));
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scene.AddComponent<MapUnitComponent>();
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return scene;
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}
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}
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}
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