CTT/Unity/Assets/Model/Core/Helper/ZipHelper.cs

97 lines
2.1 KiB
C#
Raw Normal View History

2021-04-08 20:09:59 +08:00
using System.IO;
using ICSharpCode.SharpZipLib.Zip.Compression;
namespace ET
{
public static class ZipHelper
{
public static byte[] Compress(byte[] content)
{
//return content;
Deflater compressor = new Deflater();
compressor.SetLevel(Deflater.BEST_COMPRESSION);
compressor.SetInput(content);
compressor.Finish();
using (MemoryStream bos = new MemoryStream(content.Length))
{
var buf = new byte[1024];
while (!compressor.IsFinished)
{
int n = compressor.Deflate(buf);
bos.Write(buf, 0, n);
}
return bos.ToArray();
}
}
public static byte[] Decompress(byte[] content)
{
return Decompress(content, 0, content.Length);
}
public static byte[] Decompress(byte[] content, int offset, int count)
{
//return content;
Inflater decompressor = new Inflater();
decompressor.SetInput(content, offset, count);
using (MemoryStream bos = new MemoryStream(content.Length))
{
var buf = new byte[1024];
while (!decompressor.IsFinished)
{
int n = decompressor.Inflate(buf);
bos.Write(buf, 0, n);
}
return bos.ToArray();
}
}
}
}
/*
using System.IO;
using System.IO.Compression;
namespace ET
{
public static class ZipHelper
{
public static byte[] Compress(byte[] content)
{
using (MemoryStream ms = new MemoryStream())
using (DeflateStream stream = new DeflateStream(ms, CompressionMode.Compress, true))
{
stream.Write(content, 0, content.Length);
return ms.ToArray();
}
}
public static byte[] Decompress(byte[] content)
{
return Decompress(content, 0, content.Length);
}
public static byte[] Decompress(byte[] content, int offset, int count)
{
using (MemoryStream ms = new MemoryStream())
using (DeflateStream stream = new DeflateStream(new MemoryStream(content, offset, count), CompressionMode.Decompress, true))
{
byte[] buffer = new byte[1024];
while (true)
{
int bytesRead = stream.Read(buffer, 0, 1024);
if (bytesRead == 0)
{
break;
}
ms.Write(buffer, 0, bytesRead);
}
return ms.ToArray();
}
}
}
}
*/