20 lines
511 B
C#
20 lines
511 B
C#
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using ET.EventType;
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using ET;
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using System;
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using System.Collections.Generic;
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namespace ET
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{
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public class OpenCharacterUIEvent : AEvent<OpenCharacterUI>
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{
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public override async ETTask Run(OpenCharacterUI args)
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{
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var ui =await FUIHelper.Open<FUI_CharacterUI,CharacterUI>(args.zoneScene, FUIPackage.Character_CharacterUI, WindowPos.Center, (_ui)=>
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{
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_ui.m_Effect.Play();
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});
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await ETTask.CompletedTask;
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}
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}
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}
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