37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
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using ET.EventType;
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using ET;
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using System;
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using System.Collections.Generic;
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namespace ET
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{
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public class SetHudCharacterEvent : AEvent_Sync<SetHudCharacter>
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{
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public override void Run(SetHudCharacter args)
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{
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var unit = args.unit;
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var hud = unit.GetComponent<HudCharacter>();
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hud.Init(args, args.progressTitleType);
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}
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}
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public class SetHudCharacter_ChangeHpEvent : AEvent_Sync<SetHudCharacter_ChangeHp>
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{
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public override void Run(SetHudCharacter_ChangeHp args)
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{
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var unit = args.unit;
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var num = unit.GetComponent<NumericComponent>();
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var hud = unit.GetComponent<HudCharacter>();
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hud.RefreshHp(num);
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}
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}
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public class SetHudCharacter_ChangeLevelEvent : AEvent_Sync<SetHudCharacter_ChangeLevel>
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{
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public override void Run(SetHudCharacter_ChangeLevel args)
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{
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var unit = args.unit;
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var hud = unit.GetComponent<HudCharacter>();
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hud.ChangeToLevel(unit);
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}
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}
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}
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