CTT/Server/Hotfix/Game/Handler/UI/Famiy/C2M_RequestEnterFamilyHandl...

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622 B
C#
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2021-04-08 20:09:59 +08:00
using System;
namespace ET
{
[ActorMessageHandler]
public class C2M_RequestEnterFamilyHandler : AMActorLocationRpcHandler<Unit, C2M_RequestEnterFamily, M2C_RequestEnterFamily>
{
protected override async ETTask Run(Unit unit, C2M_RequestEnterFamily request, M2C_RequestEnterFamily response, Action reply)
{
var ret = await FamilyComponent.Instance.RequestEnterFamily(unit, request.Name);
if (ret != null)
{
response.Message = ret;
reply();
return;
}
reply();
await ETTask.CompletedTask;
}
}
}