2021-04-08 20:09:59 +08:00
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using ET;
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using System;
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using System.Collections.Generic;
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namespace ET
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{
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public class CheatHelper
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{
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public static void OpenUI()
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{
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//if (!(FUIComponent.Instance.Get(FUIPackage.Common_CheatUI) is FUI_CheatUI ui))
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//{
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// ui = FUI_CheatUI.CreateInstance(FUIComponent.Instance);
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// ui.Name = FUIPackage.Common_CheatUI;
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// FUIComponent.Instance.Add(ui, true);
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//}
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//var window = ui.GetOrAddComponent<FUIWindowComponent>();
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//if (window.IsShowing)
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//{
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// return;
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//}
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//window.Show();
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//window.Window.Center();
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//ui.m_btnSend.self.onClick.Set(async() =>
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//{
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//C2M_Cheat cheat = new C2M_Cheat();
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//if (int.TryParse(ui.m_txtLevel.text, out var level))
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//{
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//}
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//cheat.Level = level;
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//if (int.TryParse(ui.m_txtEquip.text, out var hasEquip))
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//{
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//}
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//cheat.IsAddEquip = hasEquip == 1;
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//if (int.TryParse(ui.m_txtGoods.text, out var hasGoods))
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//{
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//}
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//cheat.IsAddGoods = hasGoods == 1;
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//if (int.TryParse(ui.m_txtMetarials.text, out var hasMetarials))
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//{
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//}
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//cheat.IsAddMetarils = hasMetarials == 1;
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2021-04-20 00:25:04 +08:00
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//await zoneScene.GetComponent<SessionComponent>().Call<M2C_Cheat>(cheat);
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2021-04-08 20:09:59 +08:00
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//});
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}
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}
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}
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