CTT/Unity/Assets/HotfixView/Event/CreateTransPointEvent.cs

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using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class CreateTransPointEvent : AEvent<CreateTransPoint>
{
public override async ETTask Run(CreateTransPoint args)
{
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Scene scene = args.zoneScene;
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scene.GetComponent<TransPointComponent>().Create(scene,args.transIndex, args.currSceneId, args.pos).Coroutine();
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await ETTask.CompletedTask;
}
}
}