CTT/Unity/Assets/HotfixView/Entity/UIEventComponent.cs

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2021-04-08 20:09:59 +08:00
using System;
using System.Collections.Generic;
using UnityEngine;
namespace ET
{
/// <summary>
/// 管理所有UI GameObject
/// </summary>
public class UIEventComponent : Entity
{
public static UIEventComponent Instance;
public Dictionary<string, AUIEvent> UIEvents = new Dictionary<string, AUIEvent>();
public Dictionary<int, Transform> UILayers = new Dictionary<int, Transform>();
}
}