CTT/Server/Model/Game/Entity/Battle/New/IdleBattle.cs

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2021-04-08 20:09:59 +08:00
using Cal.DataTable;
using System;
using System.Collections.Generic;
namespace ET
{
public class IdleBattle : BattleBase
{
public override BattleType battleType =>BattleType.IdleBattle;
public long startTime;
public MainStory mainStory;
}
}