25 lines
510 B
C#
25 lines
510 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace ET
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{
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public class GameKeyComponentAwakeSystem : AwakeSystem<GameKeyComponent>
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{
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public override void Awake(GameKeyComponent self)
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{
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GameKeyComponent.Instance = self;
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}
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}
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public class GameKeyComponent:Entity
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{
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public static GameKeyComponent Instance;
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public byte[] xorKey;
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public string key;
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public string keyIV;
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}
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}
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