CTT/Server/Model/Game/Entity/Skill/Component/TargetableUnit.cs

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2021-04-08 20:09:59 +08:00
using System;
using System.Collections.Generic;
namespace ET
{
public abstract class TargetableUnitBase : Entity
{
}
public class TargetableSingleUnit : TargetableUnitBase
{
public Unit target;
}
public class TargetableMultiUnit : TargetableUnitBase
{
public List<Unit> targetList = new List<Unit>();
}
}