CTT/Server/Hotfix/Game/Helper/GMTool.cs

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using System;
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
namespace ET
{
public static class GMTool
{
public static async ETTask<string> Execute(Unit unit, string chatContent)
{
if (chatContent.StartsWith("cmd", StringComparison.OrdinalIgnoreCase))
{
string[] arr = chatContent.Trim().Split('/');
int paramsCount = 0;
if (arr.Length == 3)
paramsCount = 1;
else if (arr.Length == 4)
paramsCount = 2;
if (paramsCount == 0)
return "参数至少1个";
string cmdType = arr[1];
string cmdValue = arr[2];
long count = 1;
if (paramsCount == 2)
{
long.TryParse(arr[3], out count);
}
if (cmdType.Equals("sys", StringComparison.OrdinalIgnoreCase))
{
Chat.Instance.SendSystemCaht(cmdValue);
return "成功";
}
else
if (cmdType.Equals("updateDay", StringComparison.OrdinalIgnoreCase))
{
Game.EventSystem.Publish(new ET.EventType.UpdatePer1DayOfMonth
{
now = TimeHelper.ClientNow()
}).Coroutine();
return "成功";
}
else
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if (cmdType.Equals("requireTrialMost", StringComparison.OrdinalIgnoreCase))
{
string gmTxt = "../Config/GMTxt.txt";
string[] gcTxtStrArr =await File.ReadAllLinesAsync(gmTxt);
foreach (string line in gcTxtStrArr)
{
try
{
if (string.IsNullOrWhiteSpace(line)) continue;
string[] recordArr = line.Split(' ');
long id = long.Parse(recordArr[0].Remove(0, 3));
Unit unit_ = MapUnitComponent.Instance.Get(id);
PlayerData data;
if (!unit_)
{
data = await DBComponent.Instance.Query<PlayerData>(id);
}
else
{
data = unit_.GetComponent<PlayerData>();
}
string trialMapIdStr = recordArr[2][..5];
string trialMapLayerStr = recordArr[2].Substring(5, 2);
Log.Info($"{trialMapIdStr} {trialMapLayerStr}");
int mapId = int.Parse(trialMapIdStr);
int layer = int.Parse(trialMapLayerStr);
switch (mapId)
{
case 10009:
IntFlagHelper.SetFlagValue(ref data.trialCopyMostLayer, 0, layer, 2, 3);
break;
case 10036:
IntFlagHelper.SetFlagValue(ref data.trialCopyMostLayer, 1, layer, 2, 3);
break;
}
UnitHelper.SaveComponenet(data);
}
catch (Exception e)
{
Log.Error($" {line} {e}");
}
}
return "成功";
}
else
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if (cmdType.Equals("clearPvpCount", StringComparison.OrdinalIgnoreCase))
{
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List<PlayerData> list = await DBComponent.Instance.QueryJson<PlayerData>("{}");
foreach (PlayerData data in list)
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{
try
{
data.personalPvpCount = 0;
Unit _unit = MapUnitComponent.Instance.Get(data.Id);
if (_unit)
{
_unit.RemoveComponent<PlayerData>();
_unit.AddComponent(data);
}
UnitHelper.SaveComponenet(data).Coroutine();
}
catch (Exception e)
{
Log.Error(e);
}
}
return "成功";
}
else
if (cmdType.Equals("settlePvp", StringComparison.OrdinalIgnoreCase))
{
await PvpMap.inatance.SettlePvp();
return "成功";
}
else
if (cmdType.Equals("requireStore", StringComparison.OrdinalIgnoreCase))
{
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List<Store> list = await DBComponent.Instance.QueryJson<Store>("{}");
foreach (Store store in list)
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{
try
{
bool isRequired = false;
List<Item> itemList = new();
int index = -1;
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foreach (KeyValuePair<KeyValuePair<int, int>, Item> kv in store.StoreDic)
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{
++index;
if (!isRequired)
isRequired = (kv.Key.Key != index);
itemList.Add(kv.Value);
}
store.StoreDic.Clear();
index = -1;
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foreach (Item item in itemList)
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{
++index;
if (item.IsEmpty)
{
store.StoreDic.Add(index, 0, item);
}
else
store.StoreDic.Add(index, item.ItemId, item);
}
if (isRequired)
{
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Store _store = await StoreComponent.Instance.Query(store.Id);
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if (_store != null)
{
_store = store;
}
await DBComponent.Instance.Save(store);
}
}
catch (Exception e)
{
Log.Error(e);
}
}
return "成功";
}
else
if (cmdType.Equals("removeInvalidIdMail", StringComparison.OrdinalIgnoreCase))
{
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List<MailLib> list = await DBComponent.Instance.QueryJson<MailLib>("{}");
foreach (MailLib mailLib in list)
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{
try
{
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using ListComponent<long> listComponent = ListComponent<long>.Create();
foreach (Mail mail in mailLib.Dic.Values)
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{
try
{
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foreach (MailItem mailItem in mail.RewordArr)
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{
try
{
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IConfig _item = BagHelper.GetItemBase(mailItem.ItemId);
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}
catch (Exception e)
{
Log.Error(e);
}
finally
{
listComponent.List.Add(mail.Id);
User user = await UserComponent.Instance.Query(mailLib.Id);
Log.Info($"{user?.NickName}{mailLib.Id} 清理了邮件");
}
}
}
catch (Exception e)
{
Log.Error(e);
}
}
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foreach (long item in listComponent.List)
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{
mailLib.Dic.Remove(item);
}
DBComponent.Instance.Save(mailLib).Coroutine();
}
catch (Exception e)
{
Log.Error(e);
}
}
return "成功";
}
else
if (cmdType.Equals("requireBag", StringComparison.OrdinalIgnoreCase))
{
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List<Bag> list = await DBComponent.Instance.QueryJson<Bag>("{}");
foreach (Bag bag in list)
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{
try
{
int itemCount = bag.ItemDic.Count(t => t.Key.Value != 0);
if (itemCount == bag.ItemCount) continue;
bag.ItemCount = 0;
for (int i = 0; i < bag.MaxItemCount; i++)
{
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if (bag.ItemDic.TryGetValueByKey1(i, out Item item))
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{
if (item.ItemId != 0)
bag.ItemCount++;
}
}
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Unit unitInServer = MapUnitComponent.Instance.Get(bag.Id);
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if (unitInServer != null)
{
unitInServer.RemoveComponent<Bag>();
unitInServer.AddComponent(bag);
}
await DBComponent.Instance.Save(bag);
}
catch (Exception e)
{
Log.Error(e);
}
}
return "成功";
}
else
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if (int.TryParse(cmdValue, out int value))
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{
if (cmdType.Equals("addItem", StringComparison.OrdinalIgnoreCase))
{
await MailHelper.AddItem(unit.Id, value, count, true, getSource: "GM发放","GM邮件","GM发放的物品。","GM");
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = count,
uid = unit.Id,
itemId = value
});
}
else
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if (cmdType.Equals("addStarSoulItem", StringComparison.OrdinalIgnoreCase))
{
if (!AppConfig.inst.isTest)
return "测试服专用";
foreach (Unit u in MapUnitComponent.Instance.GetAll())
{
try
{
if (u.UnitType == UnitType.Player)
{
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for (int i = 0; i < 10; i++)
{
if (value == 0)
{
value = RandomHelper.RandomNumber(1, 5);
}
var item= ItemHelper.GenerateStarSoulItem((Quality)value );
StarSoulBag bag = u.GetComponent<StarSoulBag>();
bag.Add(item);
}
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}
}
catch (Exception e)
{
Log.Error($"unit id is {u.Id}");
Log.Error(e);
}
}
return "成功";
}
else
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if (cmdType.Equals("addPetExp", StringComparison.OrdinalIgnoreCase))
{
Pet pet = unit.GetComponent<Pet>();
pet.AddExp(value);
return "成功";
}
else
if (cmdType.Equals("addAllAITime", StringComparison.OrdinalIgnoreCase))
{
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List<PlayerData> list = await DBComponent.Instance.QueryJson<PlayerData>("{}");
foreach (PlayerData data in list)
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{
try
{
data.mainstoryAITime += value*60*1000;
Unit _unit = MapUnitComponent.Instance.Get(data.Id);
if (_unit)
{
_unit.RemoveComponent<PlayerData>();
_unit.AddComponent(data);
}
await DBComponent.Instance.Save(data);
}
catch (Exception e)
{
Log.Error(e);
}
}
return "成功";
}
else
if (cmdType.Equals("addLevel", StringComparison.OrdinalIgnoreCase))
{
CharacterHelper.AddLevel(unit, value);
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = value,
uid = unit.Id,
});
}
else
if (cmdType.Equals("addAllItem", StringComparison.OrdinalIgnoreCase))
{
if (!AppConfig.inst.isTest)
return "测试服专用";
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foreach (Unit u in MapUnitComponent.Instance.GetAll())
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{
try
{
if (u.UnitType == UnitType.Player)
await MailHelper.AddItem(u.Id, value, count, true, getSource: "GM发放", "GM邮件", "GM发放的物品。", "GM");
}
catch (Exception e)
{
Log.Error($"unit id is {u.Id}");
Log.Error(e);
}
}
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = count,
uid = unit.Id,
itemId = value
});
}
return "成功";
}
}
else if (chatContent.StartsWith("othercmd", StringComparison.OrdinalIgnoreCase))
{
string[] arr = chatContent.Trim().Split('/');
int paramsCount = 0;
if (arr.Length == 4)
paramsCount = 1;
else if (arr.Length == 5)
paramsCount = 2;
if (paramsCount == 0)
return "参数至少1个";
string idStr = arr[1];
if (!long.TryParse(idStr, out long id))
{
return "请输入id";
}
Unit unitInLib = await MapUnitComponent.Instance.Query(id);
if (unitInLib == null)
{
return "玩家不存在";
}
string cmdType = arr[2];
string cmdValue = arr[3];
long count = 1;
if (paramsCount == 2)
{
long.TryParse(arr[4], out count);
}
if (cmdType.Equals("modifyPwd", StringComparison.OrdinalIgnoreCase))
{
if (paramsCount != 2)
{
return "旧密码/新密码";
}
string old = arr[3];
string newPwd = arr[4];
if (string.IsNullOrWhiteSpace(newPwd))
{
return "请输入新密码";
}
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List<Account> list = await DBComponent.Instance.Query<Account>(t => t.UserId == id);
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if (list == null || list.Count == 0)
{
return "用户没找到";
}
Account account = list[0];
if (!account.Pwd.Equals(old))
{
return "密码错误";
}
account.Pwd = newPwd;
await DBComponent.Instance.Save(account);
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = 0,
uid = id,
});
return "成功";
}
else
if (cmdType.Equals("TransLevel", StringComparison.OrdinalIgnoreCase))
{
//othercmd/10001/TransLevel/XXX/5685
Log.Info($"{id} 旧等级:{count}");
string nickName = arr[3];
User user = await UserComponent.Instance.Query(unitInLib.Id);
if (user == null) return "用户不存在";
if (!user.IsOnline())
{
return "不在线";
}
if(user.NickName.Trim()!= nickName.Trim())
{
return user.NickName;
}
if (count > user.Level)
{
return $"{user.Level}";
}
await CharacterHelper.ReSetCharacter(unitInLib);
CharacterHelper.AddLevel(unitInLib, 6000);
await TimerComponent.Instance.WaitAsync(1000);
string ret =await CharacterHelper.Transmigration(unitInLib);
if (ret != null)
{
return ret;
}
long exp = 0;
for (int i = 1; i < count; i++)
{
long exp_ = CharacterHelper.GetUpgradeLevelExp(0, i);
if (exp_ > 0)
{
exp += exp_;
}
}
Log.Info($"{id} 经验:{exp}");
await MailHelper.AddItem(id, BagHelper.ExpId, exp, false, "", "经验补偿", "", "");
return "成功";
}
else
if (cmdType.Equals("winBattle", StringComparison.OrdinalIgnoreCase))
{
if (!unitInLib) return "不在线";
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// BattleBase battle = BattleMgrCompnent.Instance.GetBattle(unitInLib);
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return "成功";
}
else
if (cmdType.Equals("queryAccount", StringComparison.OrdinalIgnoreCase))
{
User user = await UserComponent.Instance.Query(id);
if (user == null)
return "用户不存在";
if (!cmdValue.Equals(user.NickName, StringComparison.OrdinalIgnoreCase))
return $"昵称错误:目标昵称为{user.NickName}";
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List<Account> list = await DBComponent.Instance.Query<Account>(t => t.UserId == id);
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if (list.Count < 1) return "未找到";
return $"【{list[0].Username}】";
}
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if (int.TryParse(cmdValue, out int value))
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{
if (cmdType.Equals("addItem", StringComparison.OrdinalIgnoreCase))
{
//if (!AppConfig.inst.isTest)
// return "测试服专用";
try
{
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IConfig item = BagHelper.GetItemBase(value);
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}
catch (Exception e)
{
Log.Error(e);
return "你在写几把呢";
}
await MailHelper.AddItem(unitInLib.Id, value, count, true, getSource: "GM发放", "GM邮件", "GM发放的物品。", "GM");
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = count,
uid = id,
itemId = value
});
}
else
if (cmdType.Equals("updateDayPerson", StringComparison.OrdinalIgnoreCase))
{
PlayerData data=unitInLib.GetComponent<PlayerData>();
data.InitData();
return "成功";
}
else
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if (cmdType.Equals("passLevel", StringComparison.OrdinalIgnoreCase))
{
PlayerData data = unitInLib.GetComponent<PlayerData>();
data.MainStoryRecordId = 10026;
Game.EventSystem.Publish(new ET.EventType.ChangeMap
{
unit = unitInLib,
mapId = value
}).Coroutine();
return "成功";
}
else
if (cmdType.Equals("transJob", StringComparison.OrdinalIgnoreCase))
{
CharacterHelper.TransferJob(unitInLib, value, true).Coroutine();
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = count,
uid = id,
itemId = value
});
}
else
if (cmdType.Equals("addLevel", StringComparison.OrdinalIgnoreCase))
{
CharacterHelper.AddLevel(unitInLib, value);
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = value,
uid = id,
});
}
else
if (cmdType.Equals("requireStore", StringComparison.OrdinalIgnoreCase))
{
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Store store = await StoreComponent.Instance.Query(unitInLib.Id);
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try
{
bool isRequired = false;
List<Item> itemList = new();
int index = -1;
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foreach (KeyValuePair<KeyValuePair<int, int>, Item> kv in store.StoreDic)
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{
++index;
if (!isRequired)
isRequired = (kv.Key.Key != index);
itemList.Add(kv.Value);
}
store.StoreDic.Clear();
index = -1;
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foreach (Item item in itemList)
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{
++index;
if (item.IsEmpty)
{
store.StoreDic.Add(index, 0, item);
}
else
store.StoreDic.Add(index, item.ItemId, item);
}
if (isRequired)
{
await DBComponent.Instance.Save(store);
}
}
catch (Exception e)
{
Log.Error(e);
}
}
else
if (cmdType.Equals("resetCharacter", StringComparison.OrdinalIgnoreCase))
{
await CharacterHelper.ReSetCharacter(unitInLib);
await DBComponent.Instance.Save(new AccountLog
{
Id = Game.IdGenerater.GenerateId(),
cmd = chatContent,
time = DateTime.Now,
count = value,
uid = id,
});
}
else
if (cmdType.Equals("resetTeamState", StringComparison.OrdinalIgnoreCase))
{
Team team = TeamComponent.Instance.Get(unitInLib.TeamLeaderId);
team.ChangeState(TeamState.None);
}
else
if (cmdType.Equals("resetBag", StringComparison.OrdinalIgnoreCase))
{
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Bag bag = unitInLib.GetComponent<Bag>();
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List<(KeyValuePair<int, int>, Item)> keyList = new List<(KeyValuePair<int, int>, Item)>();
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foreach (KeyValuePair<KeyValuePair<int, int>, Item> kv in bag.ItemDic)
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{
if (kv.Value?.Count == 0)
{
keyList.Add((kv.Key, kv.Value));
}
}
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foreach ((KeyValuePair<int, int>, Item) item in keyList)
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{
bag.ItemDic.Remove(item.Item1.Key, item.Item1.Value, item.Item2);
bag.ItemCount--;
}
}
UnitHelper.Save<Bag>(unitInLib).Coroutine();
UnitHelper.Save<NumericComponent>(unitInLib).Coroutine();
UnitHelper.Save<Character>(unitInLib).Coroutine();
return "成功";
}
}
return "cmd/othercmd";
}
}
}