2021-04-08 20:09:59 +08:00
|
|
|
|
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
|
|
|
|
|
|
|
|
|
|
using ET;
|
|
|
|
|
using FairyGUI;
|
|
|
|
|
using FairyGUI.Utils;
|
|
|
|
|
|
|
|
|
|
namespace ET
|
|
|
|
|
{
|
|
|
|
|
[ObjectSystem]
|
|
|
|
|
public class FUI_ButtonPlus_AwakeSystem : AwakeSystem<FUI_ButtonPlus, GObject>
|
|
|
|
|
{
|
|
|
|
|
public override void Awake(FUI_ButtonPlus self, GObject go)
|
|
|
|
|
{
|
|
|
|
|
self.Awake(go);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public sealed class FUI_ButtonPlus : FUI
|
|
|
|
|
{
|
|
|
|
|
public const string UIPackageName = "Common";
|
|
|
|
|
public const string UIResName = "ButtonPlus";
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。
|
|
|
|
|
/// </summary>
|
|
|
|
|
public GButton self;
|
|
|
|
|
|
|
|
|
|
public GImage m_bg;
|
|
|
|
|
public const string URL = "ui://kqsmrpxllkzyutlf";
|
|
|
|
|
|
|
|
|
|
private static GObject CreateGObject()
|
|
|
|
|
{
|
|
|
|
|
return UIPackage.CreateObject(UIPackageName, UIResName);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result)
|
|
|
|
|
{
|
|
|
|
|
UIPackage.CreateObjectAsync(UIPackageName, UIResName, result);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static FUI_ButtonPlus CreateInstance(Entity domain)
|
|
|
|
|
{
|
|
|
|
|
return EntityFactory.Create<FUI_ButtonPlus, GObject>(domain, CreateGObject());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static ETTask<FUI_ButtonPlus> CreateInstanceAsync(Entity domain)
|
|
|
|
|
{
|
|
|
|
|
ETTaskCompletionSource<FUI_ButtonPlus> tcs = new ETTaskCompletionSource<FUI_ButtonPlus>();
|
|
|
|
|
|
|
|
|
|
CreateGObjectAsync((go) =>
|
|
|
|
|
{
|
|
|
|
|
tcs.SetResult(EntityFactory.Create<FUI_ButtonPlus, GObject>(domain, go));
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
return tcs.Task;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static FUI_ButtonPlus Create(Entity domain,GObject go)
|
|
|
|
|
{
|
|
|
|
|
return EntityFactory.Create<FUI_ButtonPlus, GObject>(domain,go);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static FUI_ButtonPlus GetFormPool(Entity domain,GObject go)
|
|
|
|
|
{
|
2021-05-05 13:36:19 +08:00
|
|
|
|
var fui = go.Get<FUI_ButtonPlus>();
|
2021-04-08 20:09:59 +08:00
|
|
|
|
|
|
|
|
|
if(fui == null)
|
|
|
|
|
{
|
|
|
|
|
fui = Create(domain,go);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fui.isFromFGUIPool = true;
|
|
|
|
|
|
|
|
|
|
return fui;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Awake(GObject go)
|
|
|
|
|
{
|
|
|
|
|
if(go == null)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GObject = go;
|
|
|
|
|
|
|
|
|
|
if (string.IsNullOrWhiteSpace(Name))
|
|
|
|
|
{
|
|
|
|
|
Name = Id.ToString();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
self = (GButton)go;
|
|
|
|
|
|
|
|
|
|
self.Add(this);
|
|
|
|
|
|
2021-05-05 13:36:19 +08:00
|
|
|
|
var com = go.asCom;
|
2021-04-08 20:09:59 +08:00
|
|
|
|
|
|
|
|
|
if(com != null)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
m_bg = (GImage)com.GetChildAt(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public override void Dispose()
|
|
|
|
|
{
|
|
|
|
|
if(IsDisposed)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
base.Dispose();
|
|
|
|
|
|
|
|
|
|
self.Remove();
|
|
|
|
|
self = null;
|
|
|
|
|
|
|
|
|
|
m_bg = null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|