119 lines
5.5 KiB
C#
119 lines
5.5 KiB
C#
//// <auto-generated/>
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//#pragma warning disable
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//#nullable enable annotations
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//
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//// Licensed to the .NET Foundation under one or more agreements.
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//// The .NET Foundation licenses this file to you under the MIT license.
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//
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//namespace System
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//{
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// /// <summary>Represent a range has start and end indexes.</summary>
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// /// <remarks>
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// /// Range is used by the C# compiler to support the range syntax.
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// /// <code>
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// /// int[] someArray = new int[5] { 1, 2, 3, 4, 5 };
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// /// int[] subArray1 = someArray[0..2]; // { 1, 2 }
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// /// int[] subArray2 = someArray[1..^0]; // { 2, 3, 4, 5 }
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// /// </code>
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// /// </remarks>
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// [global::System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage]
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// public readonly struct Range : global::System.IEquatable<global::System.Range>
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// {
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// /// <summary>Represent the inclusive start index of the Range.</summary>
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// public global::System.Index Start { get; }
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//
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// /// <summary>Represent the exclusive end index of the Range.</summary>
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// public global::System.Index End { get; }
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//
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// /// <summary>Construct a Range object using the start and end indexes.</summary>
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// /// <param name="start">Represent the inclusive start index of the range.</param>
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// /// <param name="end">Represent the exclusive end index of the range.</param>
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// public Range(global::System.Index start, global::System.Index end)
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// {
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// Start = start;
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// End = end;
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// }
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//
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// /// <summary>Indicates whether the current Range object is equal to another object of the same type.</summary>
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// /// <param name="value">An object to compare with this object</param>
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// public override bool Equals([global::System.Diagnostics.CodeAnalysis.NotNullWhen(true)] object? value) =>
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// value is global::System.Range r &&
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// r.Start.Equals(Start) &&
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// r.End.Equals(End);
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//
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// /// <summary>Indicates whether the current Range object is equal to another Range object.</summary>
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// /// <param name="other">An object to compare with this object</param>
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// public bool Equals(global::System.Range other) => other.Start.Equals(Start) && other.End.Equals(End);
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//
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// /// <summary>Returns the hash code for this instance.</summary>
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// public override int GetHashCode()
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// {
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// return global::System.Range.HashHelpers.Combine(Start.GetHashCode(), End.GetHashCode());
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// }
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//
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// /// <summary>Converts the value of the current Range object to its equivalent string representation.</summary>
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// public override string ToString()
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// {
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// return Start.ToString() + ".." + End.ToString();
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// }
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//
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// /// <summary>Create a Range object starting from start index to the end of the collection.</summary>
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// public static global::System.Range StartAt(global::System.Index start) => new global::System.Range(start, global::System.Index.End);
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//
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// /// <summary>Create a Range object starting from first element in the collection to the end Index.</summary>
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// public static global::System.Range EndAt(global::System.Index end) => new global::System.Range(global::System.Index.Start, end);
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//
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// /// <summary>Create a Range object starting from first element to the end.</summary>
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// public static global::System.Range All => new global::System.Range(global::System.Index.Start, global::System.Index.End);
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//
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// /// <summary>Calculate the start offset and length of range object using a collection length.</summary>
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// /// <param name="length">The length of the collection that the range will be used with. length has to be a positive value.</param>
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// /// <remarks>
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// /// For performance reason, we don't validate the input length parameter against negative values.
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// /// It is expected Range will be used with collections which always have non negative length/count.
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// /// We validate the range is inside the length scope though.
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// /// </remarks>
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// [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
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// public (int Offset, int Length) GetOffsetAndLength(int length)
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// {
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// int start;
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// global::System.Index startIndex = Start;
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// if (startIndex.IsFromEnd)
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// start = length - startIndex.Value;
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// else
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// start = startIndex.Value;
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//
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// int end;
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// global::System.Index endIndex = End;
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// if (endIndex.IsFromEnd)
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// end = length - endIndex.Value;
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// else
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// end = endIndex.Value;
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//
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// if ((uint)end > (uint)length || (uint)start > (uint)end)
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// {
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// global::System.Range.ThrowHelper.ThrowArgumentOutOfRangeException();
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// }
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//
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// return (start, end - start);
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// }
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//
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// private static class HashHelpers
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// {
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// public static int Combine(int h1, int h2)
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// {
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// uint rol5 = ((uint)h1 << 5) | ((uint)h1 >> 27);
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// return ((int)rol5 + h1) ^ h2;
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// }
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// }
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//
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// private static class ThrowHelper
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// {
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// [global::System.Diagnostics.CodeAnalysis.DoesNotReturn]
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// public static void ThrowArgumentOutOfRangeException()
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// {
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// throw new global::System.ArgumentOutOfRangeException("length");
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// }
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// }
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// }
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//} |