////
//#pragma warning disable
//#nullable enable annotations
//
//// Licensed to the .NET Foundation under one or more agreements.
//// The .NET Foundation licenses this file to you under the MIT license.
//
//namespace System
//{
// /// Represent a type can be used to index a collection either from the start or the end.
// ///
// /// Index is used by the C# compiler to support the new index syntax
// ///
// /// int[] someArray = new int[5] { 1, 2, 3, 4, 5 } ;
// /// int lastElement = someArray[^1]; // lastElement = 5
// ///
// ///
// [global::System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage]
// public readonly struct Index : global::System.IEquatable
// {
// private readonly int _value;
//
// /// Construct an Index using a value and indicating if the index is from the start or from the end.
// /// The index value. it has to be zero or positive number.
// /// Indicating if the index is from the start or from the end.
// ///
// /// If the Index constructed from the end, index value 1 means pointing at the last element and index value 0 means pointing at beyond last element.
// ///
// [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
// public Index(int value, bool fromEnd = false)
// {
// if (value < 0)
// {
// global::System.Index.ThrowHelper.ThrowValueArgumentOutOfRange_NeedNonNegNumException();
// }
//
// if (fromEnd)
// _value = ~value;
// else
// _value = value;
// }
//
// // The following private constructors mainly created for perf reason to avoid the checks
// private Index(int value)
// {
// _value = value;
// }
//
// /// Create an Index pointing at first element.
// public static global::System.Index Start => new global::System.Index(0);
//
// /// Create an Index pointing at beyond last element.
// public static global::System.Index End => new global::System.Index(~0);
//
// /// Create an Index from the start at the position indicated by the value.
// /// The index value from the start.
// [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
// public static global::System.Index FromStart(int value)
// {
// if (value < 0)
// {
// global::System.Index.ThrowHelper.ThrowValueArgumentOutOfRange_NeedNonNegNumException();
// }
//
// return new global::System.Index(value);
// }
//
// /// Create an Index from the end at the position indicated by the value.
// /// The index value from the end.
// [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
// public static global::System.Index FromEnd(int value)
// {
// if (value < 0)
// {
// global::System.Index.ThrowHelper.ThrowValueArgumentOutOfRange_NeedNonNegNumException();
// }
//
// return new global::System.Index(~value);
// }
//
// /// Returns the index value.
// public int Value
// {
// get
// {
// if (_value < 0)
// return ~_value;
// else
// return _value;
// }
// }
//
// /// Indicates whether the index is from the start or the end.
// public bool IsFromEnd => _value < 0;
//
// /// Calculate the offset from the start using the giving collection length.
// /// The length of the collection that the Index will be used with. length has to be a positive value
// ///
// /// For performance reason, we don't validate the input length parameter and the returned offset value against negative values.
// /// we don't validate either the returned offset is greater than the input length.
// /// It is expected Index will be used with collections which always have non negative length/count. If the returned offset is negative and
// /// then used to index a collection will get out of range exception which will be same affect as the validation.
// ///
// [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
// public int GetOffset(int length)
// {
// int offset = _value;
// if (IsFromEnd)
// {
// // offset = length - (~value)
// // offset = length + (~(~value) + 1)
// // offset = length + value + 1
//
// offset += length + 1;
// }
// return offset;
// }
//
// /// Indicates whether the current Index object is equal to another object of the same type.
// /// An object to compare with this object
// public override bool Equals([global::System.Diagnostics.CodeAnalysis.NotNullWhen(true)] object? value) => value is global::System.Index && _value == ((global::System.Index)value)._value;
//
// /// Indicates whether the current Index object is equal to another Index object.
// /// An object to compare with this object
// public bool Equals(global::System.Index other) => _value == other._value;
//
// /// Returns the hash code for this instance.
// public override int GetHashCode() => _value;
//
// /// Converts integer number to an Index.
// public static implicit operator global::System.Index(int value) => FromStart(value);
//
// /// Converts the value of the current Index object to its equivalent string representation.
// public override string ToString()
// {
// if (IsFromEnd)
// return ToStringFromEnd();
//
// return ((uint)Value).ToString();
// }
//
// private string ToStringFromEnd()
// {
// return '^' + Value.ToString();
// }
//
// private static class ThrowHelper
// {
// [global::System.Diagnostics.CodeAnalysis.DoesNotReturn]
// public static void ThrowValueArgumentOutOfRange_NeedNonNegNumException()
// {
// throw new global::System.ArgumentOutOfRangeException("value", "Non-negative number required.");
// }
// }
// }
//}