Accounting/Assets/Scripts/Basis/EmbeddedResources/System.Range.cs

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2023-09-24 21:35:44 +08:00
//// <auto-generated/>
//#pragma warning disable
//#nullable enable annotations
//
//// Licensed to the .NET Foundation under one or more agreements.
//// The .NET Foundation licenses this file to you under the MIT license.
//
//namespace System
//{
// /// <summary>Represent a range has start and end indexes.</summary>
// /// <remarks>
// /// Range is used by the C# compiler to support the range syntax.
// /// <code>
// /// int[] someArray = new int[5] { 1, 2, 3, 4, 5 };
// /// int[] subArray1 = someArray[0..2]; // { 1, 2 }
// /// int[] subArray2 = someArray[1..^0]; // { 2, 3, 4, 5 }
// /// </code>
// /// </remarks>
// [global::System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage]
// public readonly struct Range : global::System.IEquatable<global::System.Range>
// {
// /// <summary>Represent the inclusive start index of the Range.</summary>
// public global::System.Index Start { get; }
//
// /// <summary>Represent the exclusive end index of the Range.</summary>
// public global::System.Index End { get; }
//
// /// <summary>Construct a Range object using the start and end indexes.</summary>
// /// <param name="start">Represent the inclusive start index of the range.</param>
// /// <param name="end">Represent the exclusive end index of the range.</param>
// public Range(global::System.Index start, global::System.Index end)
// {
// Start = start;
// End = end;
// }
//
// /// <summary>Indicates whether the current Range object is equal to another object of the same type.</summary>
// /// <param name="value">An object to compare with this object</param>
// public override bool Equals([global::System.Diagnostics.CodeAnalysis.NotNullWhen(true)] object? value) =>
// value is global::System.Range r &&
// r.Start.Equals(Start) &&
// r.End.Equals(End);
//
// /// <summary>Indicates whether the current Range object is equal to another Range object.</summary>
// /// <param name="other">An object to compare with this object</param>
// public bool Equals(global::System.Range other) => other.Start.Equals(Start) && other.End.Equals(End);
//
// /// <summary>Returns the hash code for this instance.</summary>
// public override int GetHashCode()
// {
// return global::System.Range.HashHelpers.Combine(Start.GetHashCode(), End.GetHashCode());
// }
//
// /// <summary>Converts the value of the current Range object to its equivalent string representation.</summary>
// public override string ToString()
// {
// return Start.ToString() + ".." + End.ToString();
// }
//
// /// <summary>Create a Range object starting from start index to the end of the collection.</summary>
// public static global::System.Range StartAt(global::System.Index start) => new global::System.Range(start, global::System.Index.End);
//
// /// <summary>Create a Range object starting from first element in the collection to the end Index.</summary>
// public static global::System.Range EndAt(global::System.Index end) => new global::System.Range(global::System.Index.Start, end);
//
// /// <summary>Create a Range object starting from first element to the end.</summary>
// public static global::System.Range All => new global::System.Range(global::System.Index.Start, global::System.Index.End);
//
// /// <summary>Calculate the start offset and length of range object using a collection length.</summary>
// /// <param name="length">The length of the collection that the range will be used with. length has to be a positive value.</param>
// /// <remarks>
// /// For performance reason, we don't validate the input length parameter against negative values.
// /// It is expected Range will be used with collections which always have non negative length/count.
// /// We validate the range is inside the length scope though.
// /// </remarks>
// [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
// public (int Offset, int Length) GetOffsetAndLength(int length)
// {
// int start;
// global::System.Index startIndex = Start;
// if (startIndex.IsFromEnd)
// start = length - startIndex.Value;
// else
// start = startIndex.Value;
//
// int end;
// global::System.Index endIndex = End;
// if (endIndex.IsFromEnd)
// end = length - endIndex.Value;
// else
// end = endIndex.Value;
//
// if ((uint)end > (uint)length || (uint)start > (uint)end)
// {
// global::System.Range.ThrowHelper.ThrowArgumentOutOfRangeException();
// }
//
// return (start, end - start);
// }
//
// private static class HashHelpers
// {
// public static int Combine(int h1, int h2)
// {
// uint rol5 = ((uint)h1 << 5) | ((uint)h1 >> 27);
// return ((int)rol5 + h1) ^ h2;
// }
// }
//
// private static class ThrowHelper
// {
// [global::System.Diagnostics.CodeAnalysis.DoesNotReturn]
// public static void ThrowArgumentOutOfRangeException()
// {
// throw new global::System.ArgumentOutOfRangeException("length");
// }
// }
// }
//}